Start with a pair
A Starter Pair gives you two beginner shoes, enough to choose a main shoe and prepare for your first mint loop.
Keep In Motion
A walking sports game where real movement grows your sneaker collection. Start with a pair, earn Run Coins, mint boxes, and keep your best kicks moving.
V2 keeps the magic of mint gacha while making supply and earning easier to understand.
A Starter Pair gives you two beginner shoes, enough to choose a main shoe and prepare for your first mint loop.
Sessions use steps, location quality, pace, and shoe durability so progress comes from real walking or running.
Active movement produces Run Coins while Energy is available. Run Coins are spent on repair, progress, and minting.
Two eligible parent shoes create a Mint Box. Open the box to roll a new shoe with rarity, grade, and lineage.
One launch purchase gives a new player the two starter shoes needed to play, repair, level, and eventually mint a Mint Box from parent shoes.
Starter shoes are common-biased for fair entry.
Run Coins are earned from verified movement.
Each shoe can mint only twice in V2.
Repair, level progress, and future gems use Run Coins.
Curated silhouettes, charms, effects, and rarity rules keep random rolls polished.
Run Coins enter through verified sessions and leave through useful sport progression.
Your collection increases Energy cap, but only the selected shoe earns in a session. One Energy equals five verified minutes.
Shoes wear down through movement. Repair uses Run Coins, so stronger shoes still need upkeep.
Each shoe can mint only twice in V2. Scarcity comes from movement, parent choice, and capped supply.
Verified Run Coins can later unlock partner vouchers with weekly limits and clear audit rules.

The mobile app remains the real game: steps, pace, distance, durability, Energy, mint cooldown, and box opening all live in the KixMove app.
After launch, Run Coins can support deeper progression without selling power directly.
Open Gem Boxes with Run Coins, then use sockets to boost Energy, Luck, Comfort, or Resilience.
Socket slots unlock by shoe level, making leveling and long-term care matter.
Future redemptions can connect verified activity with sports, wellness, and local partners.
The game is designed to be collectible, fair, and easy to start.
No. KixMove supports walker, jogger, runner, and trainer shoes. The goal is consistent real movement, not elite speed.
The core loop needs two parent shoes for Mint Boxes. Starting with two shoes makes the game understandable from day one.
No. The V2 economy is earned-first: Run Coins come from verified movement and are spent inside the sport game loop.
A better shoe can improve earning efficiency, durability pressure, XP progress, and future gem/socket potential.
Join the KixMove launch list for beta access, Starter Pair updates, and regional launch news.